The final steps will come to fruition over three stages with full UI, full features, and full auto-resolve for combat. Take that as a fair warning not to arrive to combat unprepared.įollowing that, the next stage of implementation will have a very simple version of auto-resolve with an option to fight, abandon, or auto-resolve. In the picture below, you’ll see Goldie giving up the ghost. At security levels 4 and 5, there’s a whole new tier of racket guards on shift, and they are bigger and better than what has come before. Security guards now have access to a stash of uncommon and rare weapons that they’re only itching to use against any opportunistic gang bosses. Their inventories have remained the same, but the gear available to them has gotten better too. They have a higher HP and better armor and their attributes have also been seen to - so you can count on them having a better aim for one thing. Tiers have increased so that with each security upgrade, they get much tougher. The only way they can be tempted into a brawl is if you try to steal their loot crates.Īs for security upgrades with major factions, there must be something in the hooch they’re drinking because security guards have gotten stronger. They don’t just start fighting with anyone in the street anymore, least of all a gang boss. Thugs have wised up and are deciding to pick their battles. The boss knows this too, and once they’re discovered, you’ll notice their guards patrolling out front in preparation for your next move. What you do with this information is entirely up to you, but as you know, Chicago’s not built for sharing.
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